Projects
Games, apps, tools, and prototypes.
A growing collection of Studio Chingie work, from current builds to older projects and build notes.
Games
Treason: Court Tactics
In development
A Godot card-tactics project about court politics, sharp choices, and dramatic reversals.
Games
Skyrift Rail Shooter Demo
Unity product demo
A Unity rail-shooter package direction for reusable flight paths, arcade combat, and readable demo scenes.

Launch Bay
Platformer Slice Benchmark
AI benchmark
A browser platformer benchmark for comparing how different AI models build and revise a small playable slice.
Apps & Tools
Blush Book
In development
A SwiftUI beauty product tracker for cataloging products, photos, notes, favorites, and reminders.
AI Workshop
AI Workshop
Ongoing work
A working shelf for OpenCut Roughcut, ClawX, Gameplan Turbo, Shorts Pipeline, Hermes Amp, and the build notes around them.
Archive
Archive
Open collection
Devlogs, retired prototypes, postmortems, and lessons from older work that should stay findable.

AI Workshop
OpenCut Roughcut Prototype
Public prototype
A local OpenCut-based rough-cut tool for staging short-form edits before finishing them elsewhere.

AI Workshop
ClawX Fork
Public fork
A public fork and reference UI for OpenClaw-style agent work, with dashboard, chat, skills, and settings screens.
AI Workshop
Gameplan Turbo
Public planning tool
A local-first game design planning workspace for AI-assisted builders, currently represented by its public repo and app icon.
Apps & Tools
GripStrength
Public Swift app
A Swift Bluetooth app for grip-force readings, live graphs, trial recording, and result history.

AI Workshop
Shorts Pipeline
Private automation pipeline
A private Python helper for producing repeatable short-form content assets and brand previews.
Archive
Under the Same Moon
Public game jam project
A public Godot game jam project kept in the archive as an older playable build.
Districts
The same map, organized plainly.
Each district groups a kind of work, so projects can grow without changing the city every time.
Studio
Studio HQ
About | Contact | Mission
About the studio, the projects, and how to get in touch.
Games
Games
Original games & playable worlds
Original games, playable prototypes, and reusable game templates.
Experiments
Launch Bay
Benchmarks & Experiments
Fast tests, AI benchmarks, weird prototypes, and small playable slices.
Apps
Apps & Tools
iOS apps & utilities
Small apps and utilities, starting with a SwiftUI beauty tracker.
AI
AI Workshop
Workflows & Tools
Notes and tools for using AI carefully in day-to-day development.
Archive
Archive
Devlogs & Prototypes
Build notes, retired prototypes, postmortems, and lessons from older work.