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Archive

Archive

Open collection

Devlogs, retired prototypes, postmortems, and lessons from older work that should stay findable.

ArchiveDevlogRetired prototypesReference
Warm archive desk with notebooks, sketches, project boxes, and amber lamps

Details

Status
Archive / reference collection
Images
1 image linked

Stack

GodotUnitySwiftTypeScriptProject notes

Source

under-the-same-moonPublic | GDScript | Updated 2026-03-01Under the Same Moon gamejam game 2-27
dynasty-command-centerPrivate | TypeScript | Updated 2026-03-31Dynasty Command Center v1 shell
sanandreas-unity-dev-6000Private | C# | Updated 2026-04-07

Screenshots

Images from the project

Some are current captures; some are concept images or source art.

Archive concept art representing project notes and retired prototypes
Concept

Generated concept image for the Archive section. Real screenshots will be added as notes and postmortems are written.

Overview

The Archive keeps devlogs, retired prototypes, postmortems, and lessons learned in one place.

Now

The next step is adding specific project notes and replacing concept placeholders with real captures where possible.

Why I'm making it

Older work is easier to learn from when it is organized, visible, and honest about what happened.