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Rail Flyer Template

Preparing for release

A Unity 6 template for building on-rails shooters with authored flight paths, combat encounters, enemies, and bosses.

Unity Asset StoreTemplateC#In development
Rail Flyer Template Unity demo with a player ship, asteroid station, HUD, and mission dialogueCurrent build
The Unity package demo running its asteroid-base route.

Details

Screenshots
3 images
Source access
Private

Stack

Unity 6C#Rail authoring toolsEnemy and boss tooling

Source

RailFlyerTemplatePrivate | C# | Updated 2026-07-20Unity 6 on-rails shooter starter project and Asset Store package.
rails-shooter-framework-6000Private | C# | Updated 2026-04-05Unity 6 rails shooter framework vertical slice

Screenshots

Rail Flyer Template player ship approaching an asteroid station with the gameplay HUD visible
Current build

The asteroid-base route combines authored flight, mission dialogue, targeting, and HUD systems.

Rail Flyer Template ship flying over a rooftop route with pickups and route markers
Current build

A rooftop route used to test path authoring, readable pickups, boost, and obstacle spacing.

Rail Flyer Template ship entering a trench encounter with enemies and a warning banner
Current build

The trench encounter exercises enemy waves, encounter messaging, weapons, and close-route framing.

Overview

Rail Flyer Template packages a player craft, rail movement, follow camera, weapons, targeting, HUD, enemies, bosses, and sample routes into one Unity 6 starting point.

Now

I'm preparing the route, encounter, enemy, and validation tools for an Asset Store demo that is quick to understand.

Why I'm making it

I want other Unity developers to start with a working rail shooter and spend their time making the part that is uniquely theirs.