Rail Flyer Template
Preparing for release
A Unity 6 template for building on-rails shooters with authored flight paths, combat encounters, enemies, and bosses.
Current buildDetails
- Screenshots
- 3 images
- Source access
- Private
Stack
Source
Screenshots

The asteroid-base route combines authored flight, mission dialogue, targeting, and HUD systems.

A rooftop route used to test path authoring, readable pickups, boost, and obstacle spacing.

The trench encounter exercises enemy waves, encounter messaging, weapons, and close-route framing.
Overview
Rail Flyer Template packages a player craft, rail movement, follow camera, weapons, targeting, HUD, enemies, bosses, and sample routes into one Unity 6 starting point.
Now
I'm preparing the route, encounter, enemy, and validation tools for an Asset Store demo that is quick to understand.
Why I'm making it
I want other Unity developers to start with a working rail shooter and spend their time making the part that is uniquely theirs.